• Main
  • About
  • Past Work
  • Airsports Quadro
  • Trailrunner
  • Realtime Wave Simulations
  • R.C. Bot Inc.
  • R.C. Bot Inc. - Tech-
    • SpeedTree
    • nVidia PhysX
    • BBS Test Projects
    • Pigment Mapping
  • 3D models Photogrammetry
  • Unreal Engine Tutorials
  • Contact
Navigation aufklappen/zuklappen
  • Main
  • About
  • Past Work 
    • My First Steps
    • 3D Render - Vue -
    • 3D Render - Octane -
    • mScatter in-house tool
    • CG for Movies
  • Airsports Quadro 
    • Details
    • Version History
  • Trailrunner
  • Realtime Wave Simulations 
    • September 2016
    • June 2016
  • R.C. Bot Inc. 
    • Details and Game Modes
    • Development Review
  • R.C. Bot Inc. - Tech- 
    • SpeedTree
    • nVidia PhysX
    • BBS Test Projects
    • Pigment Mapping
  • 3D models Photogrammetry
  • Unreal Engine Tutorials 
    • Forest and Ragdoll
    • Foliage-Ground Adaption
  • Contact

Techniques used in R.C. Bot Inc. are shown on the next pages

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